Official press kit · Updated October 5, 2026
MUSTER
A party-based RPG autobattler. Dungeon crawl through levels where a Minesweeper-style system reveals battles and loot, and build a warband to take them on.
About the game
Build the warband. Choose the opening.
Short description
MUSTER is a party-based RPG autobattler with Minesweeper-style dungeon crawling. Build your warband from 20 different characters, each with three specializations and talent-based progression. Uncover battles and loot as you dig through each level, with new items and relics that reset every run.
Full description
MUSTER is a party-based RPG autobattler. Dungeon crawl through levels that reveal battles and loot through a Minesweeper-style system. Read the clues, choose where to dig, and build your warband as you explore.
Create builds across 20 different characters, each with three specializations and full talent-based progression. Equip and position a party of up to five diggers, then watch them fight automatically on a hex battlefield. Your party composition, talents, equipment, and formation shape how the battle plays out.
Each dig is a new run, shaped by the warband you build and the items and relics you find along the way. Items and relics reset every run, giving you new combinations to work with on the next dungeon crawl.
Key features
Every build has a battlefield
- Build your warbandBuild a party from 20 different characters, each with three specializations, and find combinations that work together.
- Deploy, then watchChoose a formation anywhere in your half of the arena and let automatic real-time combat test positioning, reach, and synergy.
- Shape each characterFull talent-based progression lets you develop each character's build and their place in the party.
- Dig through the dungeonA Minesweeper-style system reveals battles and loot as you work your way through each level.
- Find a new build every digEach run takes shape around your warband and the items and relics you find. Items and relics reset each run.
- Extract or press deeperClear two six-floor barrows, take a veteran warband home, or continue into Endless and risk it for a deeper score.
- See why the plan workedDetailed post-fight reports break down damage, healing, punishment taken, attacks, effects, and enemy contributions.
- Build a lasting campTurn each homecoming into the next expedition: develop veteran talents, track an ability or upgrade goal, and spend Renown on classes, equipment, relics, starting kit, and lasting blessings.
High-resolution media
Screenshots
Ten current pre-release screenshots, led by automatic combat, warband building, and deployment. Select an image to expand it, or download the full-resolution 2560×1440 PNG.
Army-scale autobattleDownload PNG · 2560×1440
Deploy your warbandDownload PNG · 2560×1440
Formation in motionDownload PNG · 2560×1440
Warband loadoutDownload PNG · 2560×1440
Warband versus armyDownload PNG · 2560×1440
Choose the spoilsDownload PNG · 2560×1440
Connected talent webDownload PNG · 2560×1440
Return to the living campDownload PNG · 2560×1440
Prepare an assaultDownload PNG · 2560×1440
Homecoming ledgerDownload PNG · 2560×1440
Gameplay in motion
Gameplay GIFs
Four current gameplay clips, supplied as GIFs and compact WebM files for coverage and embeds.
Current trailer
Gameplay video
One current 1920×1080, 60 fps reveal trailer with music, game sound, and no spoken dialogue. It is edited from deterministic gameplay scenarios.
Official reveal trailer 1:16
Logo & artwork
Brand assets
Nine current brand assets: a transparent logo, wide key art, Steam capsule and library crops, and a page background. All files are PNG.
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Transparent logoDownload PNG · 1280×400
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Wide key artDownload PNG · 3840×1240
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Main capsuleDownload PNG · 1232×706
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Header capsuleDownload PNG · 920×430
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Vertical capsuleDownload PNG · 748×896
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Library capsuleDownload PNG · 600×900
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Small capsuleDownload PNG · 462×174
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Library headerDownload PNG · 920×430
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Page backgroundDownload PNG · 1438×810
Press contact
Ben Zavadil
For interview requests, review access, additional formats, rights questions, or other press needs.
Editorial use & credit
Screenshots and the trailer show representative pre-release gameplay. Assets are intended for editorial coverage of MUSTER. Credit: CapLock Games. The trailer is an edited presentation of deterministic gameplay scenarios, not a continuous single-run recording.